Skip to main content

Week 3-Feedback

 Feedback thoughts



The two articles I read was a fixed mindset could be holding you back and Silence the critical voices in your head.


When I was reading these two articles it did open my eyes on how I look at feedback I liked the section in a fixed mindset in the changing how you think section, where even though you know that you have a fixed mindset it's not a bad thing it's a good thing because now your more self aware of you and your surrounding and now you can change your fixed mindset into a growth mindset, but it's not going to be easy you don't just one day get up and boom you are now in a growth mindset, theres levels to it and it's going to take time maybe weeks, months or years it depends on the person.

And if you have a fixed mindset you struggle to adapt because your so used to the thing that you are really good at doing and it's a bad thing really because now you would be scared to try and learn a new skill set, but people with a growth mindset you are more willing to try and learn new skills, you may not be good at the start but you know that already and you know it's going to take time to get decent or even good at it, but eventually you do become good at it.

Silence the critical voices in your head I could relate to that I think everyone can relate to that, you can be working hard on let's say a project you tried you best to make it as perfect as possible and when you finally present to your teacher and they just tell you what you did wrong and why it's not as good as you think it is and this is really bad because teachers will always tell you what you did wrong and not what you did right, so all the good parts you did do, you don't care about you don't even notice it because you care so much about the negative even the if it was a tiny bit of negative. After reading this article it shows me that it's ok to be sad about the negatives in your work or what ever your doing but you should be happy with what you did right and learn from the wrong and do better so you won't make the same mistakes.


https://www.abc.net.au/news/2018-06-26/fixed-vs-growth-mindset-at-work-and-in-life/9897782

https://hbr.org/2016/12/silence-the-critical-voices-in-your-head

Comments

Popular posts from this blog

Themes

  “Is video game addiction real?” Why was it made? The aim of this particular study is to look at the longer terms and impact when it comes to people that have a particular relationship with video games and how playing video games for a period of time can do to a person over time   , in this article it was based off of a six year study, the longest study ever done on video game addiction, and It’s very rare    it’s also found that 90% of gamers do not play in a way that is harmful or causes negative long term consequences and it’s actually a significant minority , though it’s still very bad because of how people can get truly addicted to video games and as a result can suffer mentally, socially and behaviorally. Start of his journey  In the first story of this article it was about a guy named Charlie Bracke and he was just a normal guy that was playing video games since he was young at the age of 5   , he was playing old 2D games and many others, In his teenage years he become more obs

Reading week 3-Game design

 Reading week 3-Game design What is a game anyway?:  Reading this made me see that theres to just calling a "game" a game because theres a lot more stuff going into making a game, at first when I saw the article I didn't want to read it because I thought most of it would just be common sense, but then I read the Critical Vocabulary section which made me laugh because what is said was true when we describe a new game to someone, one of the ways we do it is by describing them from other games like this game is basically a downgraded Grand Theft Auto or this game is a mix of Call of duty and Rainbow six siege, and it's not an accurate answer at all because the game most likely doesn't even play like the games we would describe it's like, it's a pretty vague and not a very detailed answer, but most people that play games for a while would understand it, but then I was thinking of the point of view of someone that doesn't play games and how would they diges

Week 5-Project

  Game vision statement  Game genre: The game genre that I will be choosing from a serious of options like shooters, action adventure and role playing games I was having a hard time in thinking what type of game I wanted because when ever I get told a project and we have all the power to make it anyone I want I get and have so many different ideas in my head it gets too much sometimes and I had to realise that I was only new to game development so all the complex and cool features that I wanted for my game would be very difficult so I went for one of the simpler routes and chose to make a plat-former game. Gameplay: The gameplay for the plat-former was going to be similar to how super Mario gameplay is because one I liked super Mario so it would be fun to make a game similar to it and Mega man another plat-former just like Mario but instead of just jumping around just like in Mario, Mega man has a shooting aspect in the game, so I know that I'm definitely going to have coin collect