Skip to main content

Week 3-Feedback

 Feedback thoughts



The two articles I read was a fixed mindset could be holding you back and Silence the critical voices in your head.


When I was reading these two articles it did open my eyes on how I look at feedback I liked the section in a fixed mindset in the changing how you think section, where even though you know that you have a fixed mindset it's not a bad thing it's a good thing because now your more self aware of you and your surrounding and now you can change your fixed mindset into a growth mindset, but it's not going to be easy you don't just one day get up and boom you are now in a growth mindset, theres levels to it and it's going to take time maybe weeks, months or years it depends on the person.

And if you have a fixed mindset you struggle to adapt because your so used to the thing that you are really good at doing and it's a bad thing really because now you would be scared to try and learn a new skill set, but people with a growth mindset you are more willing to try and learn new skills, you may not be good at the start but you know that already and you know it's going to take time to get decent or even good at it, but eventually you do become good at it.

Silence the critical voices in your head I could relate to that I think everyone can relate to that, you can be working hard on let's say a project you tried you best to make it as perfect as possible and when you finally present to your teacher and they just tell you what you did wrong and why it's not as good as you think it is and this is really bad because teachers will always tell you what you did wrong and not what you did right, so all the good parts you did do, you don't care about you don't even notice it because you care so much about the negative even the if it was a tiny bit of negative. After reading this article it shows me that it's ok to be sad about the negatives in your work or what ever your doing but you should be happy with what you did right and learn from the wrong and do better so you won't make the same mistakes.


https://www.abc.net.au/news/2018-06-26/fixed-vs-growth-mindset-at-work-and-in-life/9897782

https://hbr.org/2016/12/silence-the-critical-voices-in-your-head

Comments

Popular posts from this blog

Annotated Biblographys

  Annotated Bibliography 1   Utah, Cami Buckley. “Is video game addiction real”. May 13 2020. A recent six-year study, the longest study ever done on video game addiction, found that about 90% of gamers do not play in a way that is harmful or causes negative long-term consequences. A significant minority, though, can become truly addicted to video games and as a result can suffer mentally, socially and behaviorally.   Who wrote the document:  Cami Buckley    What does the document discusses:  The aim of this particular study is to look at the longer terms and impact when it comes to people that have a particular relationship with video games and how playing video games for a period of time can do to a person over time, in this article it was based off of a six year study, the longest study ever done on video game addiction, and it’s also found that 90% of gamers do not play in a way that is harmful or causes negative long term consequences and it’s act...

Tutorial 06

 Week 19(07) In this lesson we learned how to use a user interface which overlays images and text on your science to show information. This section was pretty interesting I'll be honest but I wouldn't say that I enjoyed doing this but it was still pretty interesting to learn for example we learned how to create a UI canvas. We also had to use a rect transform and what that is it's basically still a transform but it has an additional UI data that you can look up later on and there was other functions like the canvas scaler. World interactions was pretty cool we learned how raycasting is very useful to interactive applications because it allows you to detect things like colliders, and I didn't know raycasting has a lot of other options depends on the type of game you are making for example to check whether there is anything between the main characters position and an enemy position.

Week4- Unity tutorial 02

 Week4- Unity tutorial 02 This is my second blog discussing my experience after finishing the second unity tutorial and I have to say my second time using this program was way better than the first time because I'm a bit for familiar with how everything works now thanks to the first tutorial I was able to finish each task much faster now and was able to understand what the person was telling me to do because the first tutorial I was having trouble with the code and other software problems but I got passed that now and the program is very easy to use. In this tutorial we had to learn too move the vehicle left and right instead of it just going straight so now we were able to move it either direction, so now we can actually try and doge the boxes instead of just hitting the boxes, but the only way we can move it was by dragging it to the right or to the left, we then learned about mapping the controls to the keys but the great thing about unity is that it already does it for you whic...