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Week 10-unity tutorial

 Week 10-unity tutorial 



In lesson 5.1 five in Unity was pretty easy since I'm already getting pretty used to how unity works with lots of practice, in this lesson we has to switch the game to a 2D view, the outcome for this lesson was to make a list of three good objects and one bad objects and they will spawn at random position at the bottom of the screen, these targets will get destroyed when the player clicks on them.

Lesson 5.2 we has to make a score section that will display on the Ui starting at zero when the player clicks a target, the score will update and I won't lie I did have trouble with this part it did take me and couple more minutes to get it to work but eventual I did finally got it too work.

Lesson 5.3 we had to implement a game over feature to the game where when ever the good targets drop below the sensor at the bottom of the screen, the targets will stop spawning and a game over message will appear on the screen. And we also had to add a reset game button that reboots the game, surprisingly this was the easiest part of for me to code, I thought this was going to take way longer to do but it wasn't that hard at all.



   

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