Skip to main content

Tutorial 04

Week 17 (05)

I just finished unity tutorial 04 which was pretty tedious at first because for some reason my unity was just not wanting to work or start up for some reason and my save files and application crashed 3 times while I was making it which was very annoying but after that it was pretty easy well kind of I was still struggling at first but eventually I was flying through it.

In the first part we was just animating are sprite character which was annoying because their was a lot of coding and I won't lie I'm not a very big fan of coding in fact I'm not a big fan of it at all we had to do things like using a blend tree using the parameters as well, it was pretty cool to know that unity has a lot of different features which I had no clue that they had I was pretty shocked with the amount of features it has even if it's the free version of it.



We also had to set up the animation for the main character so it doesn't look bland and boring which is not going to make the game look good obviously.

The second part was world interactions were we basically just made the world alive rather than it being just bland and static which no personality to it 


 

Comments

Popular posts from this blog

Week 9-project

  Week 9 Alpha  My project for this week has been going pretty well I was able to catch up to the point I was at, before I deleted my other file my accident, I was having a bit of problems because my unity was just being very glitchy and it crashed multi of times but I was able to get the work done, which I'm happy about. Here are some screenshot of what I was doing the this week, I made my own level using the tile and grids at first it was very annoying to do because I kept on forgetting to add the grid so the tiles could be on the screen but after a while I got it and then I had to slice all the pixels to 16 by 16 to make it fit the grid I also had to do the same for the sprite character. And there is also a bit of code I just started in I'm able to make the player move left and right and the player can jump   

Project week 7

 prototype My game development was going pretty good until I accidentally deleted the file because I bought the file I was working on in a different folder and I deleted that folder with it, but it's ok I'm going to start again but I can talk about how the process was going for me the good and the bad. The good was that the coding was going pretty good thanks to the tutorials that shaun put us on, on the unity tutorials but then I went on to youtube to learn more about coding especially more on 2D plat-former type of coding because thats the game I'm making so It was pretty helpful for me when I was looking at the tutorials.     Id say I only had a couple problems  was that my work rate has been lacking lately but I'm going to bounce back now so it took me a bit to get to the point of how developed the game was before it was deleted because of my stupid mistake and the second one was picking the sprite and background and all the oth...

Week4- Unity tutorial 02

 Week4- Unity tutorial 02 This is my second blog discussing my experience after finishing the second unity tutorial and I have to say my second time using this program was way better than the first time because I'm a bit for familiar with how everything works now thanks to the first tutorial I was able to finish each task much faster now and was able to understand what the person was telling me to do because the first tutorial I was having trouble with the code and other software problems but I got passed that now and the program is very easy to use. In this tutorial we had to learn too move the vehicle left and right instead of it just going straight so now we were able to move it either direction, so now we can actually try and doge the boxes instead of just hitting the boxes, but the only way we can move it was by dragging it to the right or to the left, we then learned about mapping the controls to the keys but the great thing about unity is that it already does it for you whic...