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Tutorial 06

 Week 19(07)

In this lesson we learned how to use a user interface which overlays images and text on your science to show information. This section was pretty interesting I'll be honest but I wouldn't say that I enjoyed doing this but it was still pretty interesting to learn for example we learned how to create a UI canvas.


We also had to use a rect transform and what that is it's basically still a transform but it has an additional UI data that you can look up later on and there was other functions like the canvas scaler.

World interactions was pretty cool we learned how raycasting is very useful to interactive applications because it allows you to detect things like colliders, and I didn't know raycasting has a lot of other options depends on the type of game you are making for example to check whether there is anything between the main characters position and an enemy position.


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