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Tutorial 05

Week 18(06)

In the first lesson we had to use cinemachine which was very new to me because I have only been using the basic steady static camera and what basically what cinemachine is it is a unity package that will automatically control your camera without the need of using code which is very very handy because I know a lot of people including me not really into coding that much this type of camera is also used when it comes to big open world games which is pretty cool in my opinion. 

The second lesson was visual styling particles, for the particles system we had to do a couple of things for example preparing the sprites,


 adding a smoke effect which I didn't even know you could do which blows me mind another one was adding randomness to the particles which is a nice way to make the particles look way better and not boring and ass predictable. 

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