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Reading 10

 Week 22(10) The topic that I am doing is video game addiciton and in this week we had to make a couple graphics the show more and give an actual image to what we are trying to say and I'm a big into being creative so I really liked this and really really enjoyed doing this part of the project  because I like drawing images and just being creative in general. The first image that I made is basically a guy that's to stuck in the game and he needs to play "one more level" and the person in the back is watching him and he's worried about him, this is what a lot of parents mostly feel when there kids is playing way to much videos and that's their only hobby and how they spend their time day after day, which happens a lot in a lot of households and it sad because the child or the adult sometimes even don't understand how unhealthy and unproductive that lifestyle is and how it will hurt you in the long run. The second image is basically a gamer that is just suck
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Week 20(08)

Reading(08) I just finished writing my essay and I don't know if we had to make the essay on a different topic because I won't lie I had to read what we had to do a lot of times so I'm pretty much assuming that we have to make the essay based on the topic that we have been doing for the past couple weeks and the topic that I have been doing and I'm actually enjoying because I'm learning something new and the topic I'm doing is video game addiction and how it will increase in the next couple years. I watched all the videos on the page and it opened me up on how to write a better essay I tried to apply what I learned from the videos and I'm not going to lie to myself I still got ways to go but I do believe that my essay writing has gotten a bit better and will get better the more I do it thanks to watching those videos. I realised that the essay can't be boring or just a whole summary of what I have been talking about for the past couple of years and I app

Themes

  “Is video game addiction real?” Why was it made? The aim of this particular study is to look at the longer terms and impact when it comes to people that have a particular relationship with video games and how playing video games for a period of time can do to a person over time   , in this article it was based off of a six year study, the longest study ever done on video game addiction, and It’s very rare    it’s also found that 90% of gamers do not play in a way that is harmful or causes negative long term consequences and it’s actually a significant minority , though it’s still very bad because of how people can get truly addicted to video games and as a result can suffer mentally, socially and behaviorally. Start of his journey  In the first story of this article it was about a guy named Charlie Bracke and he was just a normal guy that was playing video games since he was young at the age of 5   , he was playing old 2D games and many others, In his teenage years he become more obs

Annotated Biblographys

  Annotated Bibliography 1   Utah, Cami Buckley. “Is video game addiction real”. May 13 2020. A recent six-year study, the longest study ever done on video game addiction, found that about 90% of gamers do not play in a way that is harmful or causes negative long-term consequences. A significant minority, though, can become truly addicted to video games and as a result can suffer mentally, socially and behaviorally.   Who wrote the document:  Cami Buckley    What does the document discusses:  The aim of this particular study is to look at the longer terms and impact when it comes to people that have a particular relationship with video games and how playing video games for a period of time can do to a person over time, in this article it was based off of a six year study, the longest study ever done on video game addiction, and it’s also found that 90% of gamers do not play in a way that is harmful or causes negative long term consequences and it’s actually a significant minority, thou

Tutorial 06

 Week 19(07) In this lesson we learned how to use a user interface which overlays images and text on your science to show information. This section was pretty interesting I'll be honest but I wouldn't say that I enjoyed doing this but it was still pretty interesting to learn for example we learned how to create a UI canvas. We also had to use a rect transform and what that is it's basically still a transform but it has an additional UI data that you can look up later on and there was other functions like the canvas scaler. World interactions was pretty cool we learned how raycasting is very useful to interactive applications because it allows you to detect things like colliders, and I didn't know raycasting has a lot of other options depends on the type of game you are making for example to check whether there is anything between the main characters position and an enemy position.

Reading 07

  Week 19(07) I just finished reading the two people that were in my triad which were Francis and Aaron so I gave them feedback but for some reason my link didn't work and I had no access to change my name into a link which kinda annoyed me but I emailed shaun so that I can get sorted it out. But yeah it was very pretty interesting on how people came up with different ideas with there themes and for example Aaron was talking about how video games can make some people have a false sense of reality which is pretty interesting I didn't know that so I guess I learnt something new which is good because I like learning, the only thing I need to get sorted is fix the my link so I can get my feedback and review it.

Tutorial 05

Week 18(06) In the first lesson we had to use cinemachine which was very new to me because I have only been using the basic steady static camera and what basically what cinemachine is it is a unity package that will automatically control your camera without the need of using code which is very very handy because I know a lot of people including me not really into coding that much this type of camera is also used when it comes to big open world games which is pretty cool in my opinion.  The second lesson was visual styling particles, for the particles system we had to do a couple of things for example preparing the sprites,  adding a smoke effect which I didn't even know you could do which blows me mind another one was adding randomness to the particles which is a nice way to make the particles look way better and not boring and ass predictable.